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GAME PROJECTS

While at UT Dallas, I was a part of various student-run projects. Typically I played the role of Producer: managing deadlines, mediating issues, and helping finalize design decisions, though I did direct my own game project, Paper Master Erbu for close to a year. For one semester, I was even selected to serve as Executive Producer and oversaw multiple games at once.

Click on a title to learn more about it!

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